ROBOWARS | Event in Pune | Townscript
ROBOWARS | Event in Pune | Townscript

ROBOWARS

Jan 13 - 15 '23 | 10:00 AM (IST)

Event Information

EVENT OBJECTIVE:
In this mortal combat, reach the top by being the last bot standing. Crush your
opponent because only the fittest will survive.
EVENT STRUCTURE:
1. Participants have to build a single robot.
2. Robots will be tested for dimensions and safety before each match.
3. Violations of rules will lead to disqualification of the respective team.
4. The winners of the qualifier matches will be declared as per the points they
would have achieved in the matches.
5. Each match will be of a duration 5 minutes, and the winner will be decided
based on winning criteria.
6. Points will be deducted in the case of multiple operators in a single match.
WINNING CRITERIA:
1. A robot is declared victorious if its opponent is immobilized.
2. A robot will be declared immobile if it cannot show linear or rotational
motion of at least one foot in a time period of 30 seconds. A robot with one side of
its drive train disabled will not be counted as immobilized if it can
demonstrate some degree of controlled movement. In the event that both
the robots remain mobile after the end of the round, then the winner will
be decided subjectively. A robot that is deemed unsafe by the judges after
the match has begun will be disqualified and therefore declared the loser.
The match will be immediately halted, and the opponent will be awarded a
win.
3. The judges’ and event head's decisions will be treated as final and binding
to all.
4. The organizers reserve the right to change any or all of the above rules as
they deem fit.
5. In the event of a match resulting in a tie, a rematch of 2 minutes will be
played. If a further tie occurs, the team scoring the highest points in the
firs t3 minutes of the main match will be declared as the winner.
6. Points will be given based on aggression, damage, control, and strategy.
Fall in the pit.
Aggression: Aggression is judged by the frequency, severity, boldness, and
effectiveness of attacks deliberately initiated by the robot against its opponent. If
a robot appears to have accidentally attacked an opponent, that act will not be
considered Aggression.
Control: Control means a robot is able to attack an opponent at its weakest point,
use its weapons in the most effective way, avoid Arena Hazards, and minimize
the damage caused by the opponent or its weapons.
Damage: Through deliberate action, a robot, either directly or indirectly using
the Arena Hazards, reduces the functionality, effectiveness, or defensibility of an
opponent. Damage is not considered relevant if a robot inadvertently harms itself.
Also, if a pressure vessel or a rapidly spinning device on a robot fragments, any
damage to the opponent will not be considered "deliberate".
Strategy: The robot exhibits a combat plan that exploits the robot's strengths
against the weaknesses of its opponent. Strategy is also defined as a robot
exhibiting a deliberate defense plan that guards its weaknesses against the
strengths of the opponent. Strategy can also involve using the Arena Hazards to
gain an advantage.
Disqualification:
• Robots intentionally damaging the wires of the opponent will be
disqualified.
• Robots intentionally and extensively damaging the arena will be
disqualified.
• If the wires of robot are cut because of its own strategy and if fail to repair
within match time, then the team will be disqualified.
Game Field:
The outer part of the field is a hexagon of side 3810 mm (150 in) having an inner
hexagon of side 298 in. (actual game field). There is a starting zone of size750 x
750 mm. The material used for the game field is made of sheet metal. There will
be a safety wall provided around the game field. The height of the safety wall will
be 1.5 meters, and it will be made up of fence and acrylic.
Yellow Zone:
If a team manages to keep the opponent’s bot completely in the zone (i.e., no part
of the bot must be protruded outside this zone) for the entire duration of 5 seconds,
then the team will be awarded 5 points.
Green Zone:
If a team manages to keep the opponent’s bot completely in the zone (i.e., no part
of the bot must protrude outside this zone) for the entire duration of 5 seconds,
then the team will be awarded 10 points.
RULES:
Dimensions and Fabrications:
1. The robot should always fit in a box of 750 mm x 750 mm x 1000 mm (l x
b x h). The external device used to control the robot or any external tank is
not included in the size constraint.
2. The robot should not exceed 60 kg, including the weight of the pneumatic
source or tank. If the tank is external, its weight would be considered 1.5
times its actual weight.
3. The weight of wireless robots and robots having on-board power supplies
will be counted as 6 times the actual weight of the robot.
4. The weight of the remote controller and adapter will be considered.
Motion of the Robot:
1. Jumping and hopping is not
2. Flying (using airfoils, helium balloons, or ornithopters) is not allowed.
Control of Robot:
1. Robot can have a wired or wireless control.
2. Off-board power supplies are
3. If the machine is wired, then the wire should remain slack under all
circumstances during the competition. All the wires coming out of the
machine should be stacked as a single unit. The wires should be properly
insulated. The minimum length of wire should be 5 meters.
4. In the case of wireless control, the case of frequency interference with other
teams will not be considered for rematch or for results.
5. The control wires should be drawn 1 meter above the ground.
Battery and Power:
1. The machine can be powered electrically Use of an IC engine in any form
is not allowed. On board batteries must be sealed, immobilized-electrolyte
types (such as gel cells, lithium, NiCad, NiMH, or dry cells).
2. The electric voltage between 2 points anywhere in the machine should not
be more than 36 V DC at any point of time. If a team is using AC voltage
in any of its parts, then the voltage should not exceed 36 V AC at any point
of time as well.
3. All efforts must be made to protect battery terminals from a direct short
and prevent a battery fire. Failure to do so will cause direct disqualification.
4. Use of damaged, non-leak-proof batteries may lead to disqualification.
5. Special care should be taken to protect the on-board batteries.
Hydraulics:
1. A robot can use non-inflammable liquid to actuate hydraulic devices.
2. All hydraulic components on-board a robot must be securely mounted.
3. Special care must be taken while mounting the pump, accumulator, and
armor to ensure that if ruptured, direct fluid streams will not escape the
robot.
4. Whole hydraulic systems should be leaked. The maximum allowed
pressure is 8 bars.
5. The participant must be able to indicate the used pressure with an
integrated or temporarily fitted pressure gauge.
Pneumatics:
1. A robot can use pressurized non-inflammable gases to actuate pneumatic
the maximum allowed outlet pressure is 8 bars. The storage tank and
pressure regulators used by the teams need to be certified. Teams using
pneumatics are required to produce the safety and security letters at the
registration desk at the venue. Failing to do so will lead to direct
disqualification.
2. Participants must be able to indicate the used pressure with an integrated
or temporarily fitted pressure gauge. Also, there should be provision to
check the cylinder pressure on the bot.
3. You must have a safe way of refilling the system and determining the on-
board All pneumatic components on board a robot must be securely
mounted. Care must be taken while mounting the pressure vessel and armor
to ensure that if ruptured, it will not escape the robot. Failing to do so will
lead to direct disqualification.
Weapons:
Robots can have any kind of cutters, flippers, saws, lifting devices, spinning
hammers, etc. as weapons. Exceptions and Limitations for Weapons
1. Liquid projectiles.
2. Any kind of inflammable liquid
3. Flame-based weapons
4. Any kind of explosive or intentionally ignited solid or potentially ignitable
solid
5. Nets, tape, glue, chains, or any other method of entanglement
6. high-power magnets or electromagnets.
7. Radio jamming, lasers, tesla coils, or any other high-voltage devices.
8. Tethered or un-tethered projectiles
9. Spinning weapons which do not come into contact with the arena at any
point of time are allowed. In any case, the arena should not be damaged by
any bot.
Safety Rules:
1. Special care should be taken to protect the on-board batteries and
pneumatics, robot without proper protection will not be allowed to
compete.
2. Robots must be activated in the arena or with the expressed consent of the
event coordinators.
3. All weapons must have a safety cover on any sharp edges.
4. All participants build and operate robots at their own risk. Please take care
to not hurt yourself or others when building, testing, and competing.
Organizers will not be responsible for any injuries to operators or team
members.
5. In the event of any disputes, the decision of the organizers and the
judges will be final and binding to all.
TEAM AND FEE STRUCTURE:
Team size : Max 5 participants per team
Registration fee : ₹ 299 per team.

EVENT HEAD:
Vinod Prajapati : +91 93596 03189

NOTE
1. Registration Fee is Non-Refundable.
2. Prizes are subject to change depending on number of participants.

Venue

College of Engineering
Shivajinagar, Pune, Pune, India
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MindSpark is the annual, national level technical festival of COEP Technological University, Pune (Formerly College of Engineering, Pune). Over a span of 16 years, MindSpark has grown to become one of the biggest technical college fests in the country.
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