Course Description
You want to PlayScrum; you have reached the right place to learn the rules!
Who is a ScrumMaster?
A ScrumMaster is a developmental facilitator who is responsible for enabling Scrum teams to maximize their effectiveness by addressing systemic issues and dysfunctions in the team. The ScrumMaster has four primary focus areas as shown in the below picture - System, Practices, Product Owner and Development Team. This workshop is a role-specific workshop to learn about the role of ScrumMaster. If you have never seen ScrumMaster roles defined as in the below picture, you must attend our workshop.
What do you get out of the course?
After you complete the course, you’ll know
• Why do Organizations need ScrumMasters?
• What are the skills a ScrumMaster should have?
• How to help Organizations design a process that helps them build the right products?
• How to facilitate Organizational change?
• How to help Product Owner to convert vision into incremental pieces of delivery?
• How to help Development teams address the issues that affect their effectiveness?
On successful completion of the course, you’ll receive
• Qualification for ScrumMaster Certification (passing the exam is a required follow-on step for certification). You will be able to take the test immediately after the workshop and the fee is covered in the course fee.
• Scrum Alliance membership for 2 years.
• ScrumMaster's PlayBook
• A deck of PlayScrum cards
• e-book of "Creating the Culture of Happily Delivering Happiness by Playing Scrum" to help you understand how to transform Organizations.
• FREE 10 hours of Group Coaching post-workshop*
• FREE 10 hours of 1-0-1 Coaching post-workshop*
• 16 SEUs for Certified Scrum Professional
• 16 PDUs towards any PMI credential
6 Reasons why should you choose PlayScrum CSM Training?
1. 100% Happiness Guarantee and 100% money-back guarantee.
We know that you join our course with a certain goal(learn to be an effective ScrumMaster, get a CSM certificate, understand what I need to do to support my ScrumMaster as a leader or manager). Whatever may be your goal, if you are not able to achieve your goal at the end of our workshop, we will return your money back with an additional 10% as a courtesy.
2. Limited number of people for individual attention
Our classes are not crowded with 60 to 100 people like others do. We will have a maximum 6 tablets in a class, which good enough to pay individual attention and get multiple perspectives.
3. We believe in Scrum and we PlayScrum
The workshop itself will be run using Scrum in 4 Sprints with ZERO PowerPoint slides. We will learn together about Scrum from each other. Expect to have lots of fun while you learn as the workshop is loaded with content as below:
Scrum on The Wall: Satisha's unique way of presenting Scrum Framework on the Wall with Charts will help you visualize Scrum all the time during the 2 days and ever after.
Learn by Doing: You will be working with others as part of a Scrum Team working on a Project. So you will learn how to get started and run a Scrum Project.
Learn to Measure Progress: As the workshop is run using Scrum, you will get an opportunity to inspect the progress and adapt the plan with real artifacts.
4. FREE Online group coaching and Face to Face one-one coaching every month.
Every organization is different. Post-workshop once you start your journey as a ScrumMaster, you may find constraints that stop you from applying concepts you learned in workshop. You will receive the following two FREE coaching:
- 10 hours of individual coaching
- 1-week team coaching.
5. Learn Continuously @ PlayScrum Meetups for FREE once a month.
We believe in Continuous Learning. It's difficult to learn to solve every problem in two days. As you start playing Scrum at your workplace, you will certainly face challenges and you need help to solve those. So our workshop doesn't end in 2 days, you continue to learn in our monthly PlayScrum-Meetups. Join now. The meetup offers four different forums:
• Practitioner's Corner: Meet with practitioner's once a month to explore solutions for day to day issues in bringing agility in your teams or organization.
• Social Scrum: If you don't have the opportunity to practice Scrum at the workplace, become part of projects to solve social problems using Scrum. Learn more.
• PlayScrum Spikes: Become part of projects to solve tough technical problems.
• PlayScrum DeepDives: Meet once in a quarter to deep dive into a specific topic in a day-long meetup.
6. Live and breathe Agile Values with PlayScrum Flash Cards.
You get a free pack of PlayScrum Flash Cards. The PlayScrum cards include:
- A Set of Planning Poker Cards for estimation.
- Quick Reference cards for Scrum Roles.
- Quick checklist of things to do in Scrum Ceremonies.
- Agile Values and Principles Card.
Who should attend
This workshop is for anybody and everybody who is tasked with maximizing the effectiveness of teams and wants to learn Scrum to do so. It really doesn’t matter who you are as long as you want to get started with Scrum. You are welcome even if you are
- a software engineer,
- a mechanical engineer,
- a manager,
- a publisher,
- a wedding planner,
- an event manager,
- an experienced ScrumMaster,
- a going to be ScrumMaster
- a stakeholder
- a CXO etc.
All are welcome to come and co-learn.
Agenda
We will be learning the Scrum Master course using Scrum. The whole course is split into 4 Sprints with each Sprint focusing on the following topics:
Sprint 1: Why do we need Scrum and ScrumMaster?
The goal of this Sprint is to understand why do Organizations need Scrum and why do they hire ScrumMaster.
Mental Model
Incremental Delivery
Agile & Empirical Process
Sprint 2: How to introduce Scrum in an Organization?
The goal of this Sprint is to explore ScrumMaster’s role in helping the organization adopt Scrum.
ScrumMaster as a Systems Thinker
ScrumMaster as a Change Agent
ScrumMaster as a Facilitator
Sprint 3: Coaching Product Owner to build Product in increments.
The goal of this Sprint is to explore ScrumMaster's role in coaching Product Owners to deliver Products in increments. In the process, participants will understand everything to be done to get started with the first Sprint.
Forming Scrum Team
Class Project
Building Product Backlog
Identifying MVP
Sprint 4: Coaching teams to become learning teams.
The goal of this Sprint is to explore ScrumMaster's role in the coaching Development Team to become learning teams. The participants run a couple of Sprints on the class project to understand Scrum end to end.
Sizing Product Backlog
Refining Product Backlog
Sprint Simulation
Frequently Asked Questions
- When do we start and end each day?
The classroom opens at 8:30 AM each day and the class will begin promptly at 9:00 AM. We will end at 5:30 PM each day.
- What should I wear?
Wear anything that makes you comfortable. There are no rules!
- What should I bring?
Just yourself. You don't need a laptop, although you are free to bring one.
- Will there be food?
Yes, we will provide tea and cookies 3 times a day and both veg and non-veg lunch.
- Is there something I should read before the workshop?
Yes, you must go through pre-workshop reading material available at https://leanpitch.com/csmprework/.
- I'm an introvert who is not so big on the whole audience participation thing. Will this class make me uncomfortable?
Participation in any physical exercise is, of course, optional--in fact, the role of "observer" is quite valuable, so feel free to participate at your ability and comfort levels. Remember, people are different and we value that!
- Do you offer a guarantee?
We offer a 100% happiness guarantee, not the certification guarantee, which depends on you. If you are not happy with the workshop or if you are not able to clear the CSM test, we offer a 100% refund unconditionally.
- What is your refund policy?
You get a 100% refund(except payment gateway charges) if you cancel within 48 hours. For our refund policy visit: https://leanpitch.com/csm-workshops/
- What if I have more questions?
Feel free to contact Deepak @ +91-7358062677, info@leanpitch.com